![]() Campaign missions have their own set of unique Codex which are typically harder to achieve and also contextual to that map and environment. ![]() Other good examples are "Storm of Steel" unlocked by killing 10 enemies with a stationary weapon, "Villers-Bretonneux" unlocked by winning a single game on Amiens and "Breakthrough at Last" unlocked by winning a single game of Operations. As you can see this is a very simple Codex which doesn't take very long to complete. A good example of a Codex is "Colonial-Troops" which players can unlock by performing 3 kill assists. Codex are like mini-challenges, some simple, others more complex. Players can unlock many different Codex, each one counting towards greater unlocks and achievements. These mini-achievements are unlocked in-game and appear directly as their own notification on the left side of the screen. Battlefield 1 contains a new series of unlockables called Codex Entries.
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